Struct zebra_consensus::checkpoint::CheckpointVerifier
source · pub struct CheckpointVerifier<S>where
S: Service<Request, Response = Response, Error = BoxError> + Send + Clone + 'static,
S::Future: Send + 'static,{
checkpoint_list: CheckpointList,
network: Network,
initial_tip_hash: Option<Hash>,
state_service: S,
queued: BTreeMap<Height, Vec<QueuedBlock>>,
verifier_progress: Progress<Height>,
reset_receiver: Receiver<Option<(Height, Hash)>>,
reset_sender: Sender<Option<(Height, Hash)>>,
queued_blocks_bar: Tx,
verified_checkpoint_bar: Tx,
}
Expand description
A checkpointing block verifier.
Verifies blocks using a supplied list of checkpoints. There must be at least one checkpoint for the genesis block.
Fields§
§checkpoint_list: CheckpointList
The checkpoint list for this verifier.
network: Network
The network rules used by this verifier.
initial_tip_hash: Option<Hash>
The hash of the initial tip, if any.
state_service: S
The underlying state service, possibly wrapped in other services.
queued: BTreeMap<Height, Vec<QueuedBlock>>
A queue of unverified blocks.
Contains a list of unverified blocks at each block height. In most cases, the checkpoint verifier will store zero or one block at each height.
Blocks are verified in order, once there is a chain from the previous checkpoint to a target checkpoint.
The first checkpoint does not have any ancestors, so it only verifies the genesis block.
verifier_progress: Progress<Height>
The current progress of this verifier.
reset_receiver: Receiver<Option<(Height, Hash)>>
A channel to receive requests to reset the verifier, receiving the tip of the state.
reset_sender: Sender<Option<(Height, Hash)>>
A channel to send requests to reset the verifier, passing the tip of the state.
queued_blocks_bar: Tx
Queued block height progress transmitter.
verified_checkpoint_bar: Tx
Verified checkpoint progress transmitter.
Implementations§
source§impl<S> CheckpointVerifier<S>
impl<S> CheckpointVerifier<S>
sourcepub fn new(
network: &Network,
initial_tip: Option<(Height, Hash)>,
state_service: S,
) -> Self
pub fn new( network: &Network, initial_tip: Option<(Height, Hash)>, state_service: S, ) -> Self
Return a checkpoint verification service for network
, using the
hard-coded checkpoint list, and the provided state_service
.
If initial_tip
is Some(_), the verifier starts at that initial tip.
The initial tip can be between the checkpoints in the hard-coded
checkpoint list.
The checkpoint verifier holds a state service of type S
, into which newly
verified blocks will be committed. This state is pluggable to allow for
testing or instrumentation.
This function should be called only once for a particular network, rather
than constructing multiple verification services for the same network. To
clone a CheckpointVerifier, you might need to wrap it in a
tower::Buffer
service.
sourcepub(crate) fn from_list(
list: impl IntoIterator<Item = (Height, Hash)>,
network: &Network,
initial_tip: Option<(Height, Hash)>,
state_service: S,
) -> Result<Self, VerifyCheckpointError>
pub(crate) fn from_list( list: impl IntoIterator<Item = (Height, Hash)>, network: &Network, initial_tip: Option<(Height, Hash)>, state_service: S, ) -> Result<Self, VerifyCheckpointError>
Return a checkpoint verification service using list
, network
,
initial_tip
, and state_service
.
Assumes that the provided genesis checkpoint is correct.
Callers should prefer CheckpointVerifier::new
, which uses the
hard-coded checkpoint lists, or CheckpointList::from_list
if you need
to specify a custom checkpoint list. See those functions for more
details.
This function is designed for use in tests.
sourcepub(crate) fn from_checkpoint_list(
checkpoint_list: CheckpointList,
network: &Network,
initial_tip: Option<(Height, Hash)>,
state_service: S,
) -> Self
pub(crate) fn from_checkpoint_list( checkpoint_list: CheckpointList, network: &Network, initial_tip: Option<(Height, Hash)>, state_service: S, ) -> Self
Return a checkpoint verification service using checkpoint_list
,
network
, initial_tip
, and state_service
.
Assumes that the provided genesis checkpoint is correct.
Callers should prefer CheckpointVerifier::new
, which uses the
hard-coded checkpoint lists. See that function for more details.
sourcefn queued_block_diagnostics(&self, height: Height, hash: Hash)
fn queued_block_diagnostics(&self, height: Height, hash: Hash)
Update diagnostics for queued blocks.
sourcefn verified_checkpoint_diagnostics(
&self,
verified_height: impl Into<Option<Height>>,
)
fn verified_checkpoint_diagnostics( &self, verified_height: impl Into<Option<Height>>, )
Update diagnostics for verified checkpoints.
sourcefn finish_diagnostics(&self)
fn finish_diagnostics(&self)
Finish checkpoint verifier diagnostics.
sourcefn reset_progress(&mut self, tip: Option<(Height, Hash)>)
fn reset_progress(&mut self, tip: Option<(Height, Hash)>)
Reset the verifier progress back to given tip.
sourcefn previous_checkpoint_height(&self) -> Progress<Height>
fn previous_checkpoint_height(&self) -> Progress<Height>
Return the current verifier’s progress.
If verification has not started yet, returns BeforeGenesis
,
or InitialTip(height)
if there were cached verified blocks.
If verification is ongoing, returns PreviousCheckpoint(height)
.
height
increases as checkpoints are verified.
If verification has finished, returns FinalCheckpoint
.
sourcefn current_start_bound(&self) -> Option<Bound<Height>>
fn current_start_bound(&self) -> Option<Bound<Height>>
Return the start of the current checkpoint range.
Returns None if verification has finished.
sourcefn target_checkpoint_height(&self) -> TargetHeight
fn target_checkpoint_height(&self) -> TargetHeight
Return the target checkpoint height that we want to verify.
If we need more blocks, returns WaitingForBlocks
.
If the queued blocks are continuous from the previous checkpoint to a
target checkpoint, returns Checkpoint(height)
. The target checkpoint
can be multiple checkpoints ahead of the previous checkpoint.
height
increases as checkpoints are verified.
If verification has finished, returns FinishedVerifying
.
sourcefn previous_checkpoint_hash(&self) -> Progress<Hash>
fn previous_checkpoint_hash(&self) -> Progress<Hash>
Return the most recently verified checkpoint’s hash.
See previous_checkpoint_height()
for details.
sourcefn check_height(&self, height: Height) -> Result<(), VerifyCheckpointError>
fn check_height(&self, height: Height) -> Result<(), VerifyCheckpointError>
Check that height
is valid and able to be verified.
Returns an error if:
- the block’s height is greater than the maximum checkpoint
- there are no checkpoints
- the block’s height is less than or equal to the previously verified checkpoint
- verification has finished
sourcefn update_progress(&mut self, verified_height: Height)
fn update_progress(&mut self, verified_height: Height)
Increase the current checkpoint height to verified_height
,
sourcefn check_block(
&self,
block: Arc<Block>,
) -> Result<CheckpointVerifiedBlock, VerifyCheckpointError>
fn check_block( &self, block: Arc<Block>, ) -> Result<CheckpointVerifiedBlock, VerifyCheckpointError>
Check that the block height, proof of work, and Merkle root are valid.
Returns a CheckpointVerifiedBlock
with precalculated block data.
§Security
Checking the proof of work makes resource exhaustion attacks harder to carry out, because malicious blocks require a valid proof of work.
Checking the Merkle root ensures that the block hash binds the block contents. To prevent malleability (CVE-2012-2459), we also need to check whether the transaction hashes are unique.
sourcefn queue_block(
&mut self,
block: Arc<Block>,
) -> Result<RequestBlock, VerifyCheckpointError>
fn queue_block( &mut self, block: Arc<Block>, ) -> Result<RequestBlock, VerifyCheckpointError>
Queue block
for verification.
On success, returns a RequestBlock
containing the block,
precalculated request data, and the queued result receiver.
Verification will finish when the chain to the next checkpoint is complete, and the caller will be notified via the channel.
If the block does not pass basic validity checks, returns an error immediately.
sourcefn process_height(
&mut self,
height: Height,
expected_hash: Hash,
) -> Option<QueuedBlock>
fn process_height( &mut self, height: Height, expected_hash: Hash, ) -> Option<QueuedBlock>
During checkpoint range processing, process all the blocks at height
.
Returns the first valid block. If there is no valid block, returns None.
sourcefn process_checkpoint_range(&mut self)
fn process_checkpoint_range(&mut self)
Try to verify from the previous checkpoint to a target checkpoint.
Send Ok
for the blocks that are in the chain, and Err
for side-chain
blocks.
Does nothing if we are waiting for more blocks, or if verification has finished.
Trait Implementations§
source§impl<S> Debug for CheckpointVerifier<S>
impl<S> Debug for CheckpointVerifier<S>
source§impl<S> Drop for CheckpointVerifier<S>
impl<S> Drop for CheckpointVerifier<S>
CheckpointVerifier rejects pending futures on drop.
source§impl<S> Service<Arc<Block>> for CheckpointVerifier<S>
impl<S> Service<Arc<Block>> for CheckpointVerifier<S>
The CheckpointVerifier service implementation.
After verification, the block futures resolve to their hashes.
source§type Error = VerifyCheckpointError
type Error = VerifyCheckpointError
source§type Future = Pin<Box<dyn Future<Output = Result<<CheckpointVerifier<S> as Service<Arc<Block>>>::Response, <CheckpointVerifier<S> as Service<Arc<Block>>>::Error>> + Send>>
type Future = Pin<Box<dyn Future<Output = Result<<CheckpointVerifier<S> as Service<Arc<Block>>>::Response, <CheckpointVerifier<S> as Service<Arc<Block>>>::Error>> + Send>>
Auto Trait Implementations§
impl<S> Freeze for CheckpointVerifier<S>where
S: Freeze,
impl<S> !RefUnwindSafe for CheckpointVerifier<S>
impl<S> Send for CheckpointVerifier<S>
impl<S> !Sync for CheckpointVerifier<S>
impl<S> Unpin for CheckpointVerifier<S>where
S: Unpin,
impl<S> !UnwindSafe for CheckpointVerifier<S>
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