pub struct CheckpointList(BTreeMap<Height, Hash>);
Expand description
A list of block height and hash checkpoints.
Checkpoints should be chosen to avoid forks or chain reorganizations, which only happen in the last few hundred blocks in the chain. (zcashd allows chain reorganizations up to 99 blocks, and prunes orphaned side-chains after 288 blocks.)
This is actually a bijective map, but since it is read-only, we use a BTreeMap, and do the value uniqueness check on initialisation.
Tuple Fields§
§0: BTreeMap<Height, Hash>
Implementations§
source§impl CheckpointList
impl CheckpointList
sourcepub(crate) fn from_list(
list: impl IntoIterator<Item = (Height, Hash)>,
) -> Result<Self, BoxError>
pub(crate) fn from_list( list: impl IntoIterator<Item = (Height, Hash)>, ) -> Result<Self, BoxError>
Create a new checkpoint list for network
from checkpoint_list
.
Assumes that the provided genesis checkpoint is correct.
Checkpoint heights and checkpoint hashes must be unique. There must be a checkpoint for a genesis block at block::Height 0. (All other checkpoints are optional.)
sourcepub fn contains(&self, height: Height) -> bool
pub fn contains(&self, height: Height) -> bool
Return true if there is a checkpoint at height
.
See BTreeMap::contains_key()
for details.
sourcepub fn hash(&self, height: Height) -> Option<Hash>
pub fn hash(&self, height: Height) -> Option<Hash>
Returns the hash corresponding to the checkpoint at height
,
or None if there is no checkpoint at that height.
See BTreeMap::get()
for details.
sourcepub fn max_height(&self) -> Height
pub fn max_height(&self) -> Height
Return the block height of the highest checkpoint in the checkpoint list.
If there is only a single checkpoint, then the maximum height will be zero. (The genesis block.)
sourcepub fn min_height_in_range<R>(&self, range: R) -> Option<Height>where
R: RangeBounds<Height>,
pub fn min_height_in_range<R>(&self, range: R) -> Option<Height>where
R: RangeBounds<Height>,
Return the block height of the lowest checkpoint in a sub-range.
sourcepub fn max_height_in_range<R>(&self, range: R) -> Option<Height>where
R: RangeBounds<Height>,
pub fn max_height_in_range<R>(&self, range: R) -> Option<Height>where
R: RangeBounds<Height>,
Return the block height of the highest checkpoint in a sub-range.
sourcepub fn iter(&self) -> impl Iterator<Item = (&Height, &Hash)>
pub fn iter(&self) -> impl Iterator<Item = (&Height, &Hash)>
Returns an iterator over all the checkpoints, in increasing height order.
sourcepub fn prev_checkpoint_index(&self, height: Height) -> usize
pub fn prev_checkpoint_index(&self, height: Height) -> usize
Returns the checkpoint at height
, as a zero-based index.
If height
is not a checkpoint height, returns the checkpoint immediately before that height.
Trait Implementations§
source§impl Clone for CheckpointList
impl Clone for CheckpointList
source§fn clone(&self) -> CheckpointList
fn clone(&self) -> CheckpointList
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for CheckpointList
impl Debug for CheckpointList
source§impl FromStr for CheckpointList
impl FromStr for CheckpointList
source§impl Hash for CheckpointList
impl Hash for CheckpointList
source§impl PartialEq for CheckpointList
impl PartialEq for CheckpointList
impl Eq for CheckpointList
impl StructuralPartialEq for CheckpointList
Auto Trait Implementations§
impl Freeze for CheckpointList
impl RefUnwindSafe for CheckpointList
impl Send for CheckpointList
impl Sync for CheckpointList
impl Unpin for CheckpointList
impl UnwindSafe for CheckpointList
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
.tap_borrow()
only in debug builds, and is erased in release
builds.§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
.tap_borrow_mut()
only in debug builds, and is erased in release
builds.§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
.tap_ref()
only in debug builds, and is erased in release
builds.§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
.tap_ref_mut()
only in debug builds, and is erased in release
builds.§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref()
only in debug builds, and is erased in release
builds.