Struct zebra_test::prelude::prop::bits::SampledBitSetStrategy
pub struct SampledBitSetStrategy<T>where
T: BitSetLike,{
size: SizeRange,
bits: SizeRange,
_marker: PhantomData<T>,
}
Expand description
Generates bit sets with a particular number of bits set.
Specifically, this strategy is given both a size range and a bit range. To produce a new value, it selects a size, then uniformly selects that many bits from within the bit range.
Shrinking happens as with BitSetStrategy
.
Fields§
§size: SizeRange
§bits: SizeRange
§_marker: PhantomData<T>
Implementations§
§impl<T> SampledBitSetStrategy<T>where
T: BitSetLike,
impl<T> SampledBitSetStrategy<T>where
T: BitSetLike,
pub fn new(
size: impl Into<SizeRange>,
bits: impl Into<SizeRange>,
) -> SampledBitSetStrategy<T>
pub fn new( size: impl Into<SizeRange>, bits: impl Into<SizeRange>, ) -> SampledBitSetStrategy<T>
Create a strategy which generates values where bits within the bounds
given by bits
may be set. The number of bits that are set is chosen
to be in the range given by size
.
Due to the generics, the functions in the typed submodules are usually preferable to calling this directly.
§Panics
Panics if size
includes a value that is greater than the number of
bits in bits
.
Trait Implementations§
§impl<T> Clone for SampledBitSetStrategy<T>where
T: Clone + BitSetLike,
impl<T> Clone for SampledBitSetStrategy<T>where
T: Clone + BitSetLike,
§fn clone(&self) -> SampledBitSetStrategy<T>
fn clone(&self) -> SampledBitSetStrategy<T>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl<T> Debug for SampledBitSetStrategy<T>where
T: Debug + BitSetLike,
impl<T> Debug for SampledBitSetStrategy<T>where
T: Debug + BitSetLike,
§impl<T> Strategy for SampledBitSetStrategy<T>where
T: BitSetLike,
impl<T> Strategy for SampledBitSetStrategy<T>where
T: BitSetLike,
§type Tree = BitSetValueTree<T>
type Tree = BitSetValueTree<T>
The value tree generated by this
Strategy
.§fn new_tree(
&self,
runner: &mut TestRunner,
) -> Result<<SampledBitSetStrategy<T> as Strategy>::Tree, Reason>
fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<SampledBitSetStrategy<T> as Strategy>::Tree, Reason>
Generate a new value tree from the given runner. Read more
§fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
Returns a strategy which produces values transformed by the function
fun
. Read more§fn prop_map_into<O>(self) -> MapInto<Self, O>
fn prop_map_into<O>(self) -> MapInto<Self, O>
§fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
Returns a strategy which produces values transformed by the function
fun
, which is additionally given a random number generator. Read more§fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
Maps values produced by this strategy into new strategies and picks
values from those strategies. Read more
§fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
Maps values produced by this strategy into new strategies and picks
values from those strategies while considering the new strategies to be
independent. Read more
§fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
Similar to
prop_ind_flat_map()
, but produces 2-tuples with the input
generated from self
in slot 0 and the derived strategy in slot 1. Read more§fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
Returns a strategy which only produces values accepted by
fun
. Read more§fn prop_filter_map<F, O>(
self,
whence: impl Into<Reason>,
fun: F,
) -> FilterMap<Self, F>
fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
Returns a strategy which only produces transformed values where
fun
returns Some(value)
and rejects those where fun
returns None
. Read more§fn prop_union(self, other: Self) -> Union<Self>where
Self: Sized,
fn prop_union(self, other: Self) -> Union<Self>where
Self: Sized,
§fn prop_recursive<R, F>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F,
) -> Recursive<Self::Value, F>
fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
Generate a recursive structure with
self
items as leaves. Read moreAuto Trait Implementations§
impl<T> Freeze for SampledBitSetStrategy<T>
impl<T> RefUnwindSafe for SampledBitSetStrategy<T>where
T: RefUnwindSafe,
impl<T> Send for SampledBitSetStrategy<T>where
T: Send,
impl<T> Sync for SampledBitSetStrategy<T>where
T: Sync,
impl<T> Unpin for SampledBitSetStrategy<T>where
T: Unpin,
impl<T> UnwindSafe for SampledBitSetStrategy<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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