Struct zebrad::application::ZebradApp
source · [−]pub struct ZebradApp {
config: Option<ZebradConfig>,
state: State<Self>,
}
Expand description
Zebrad Application
Fields
config: Option<ZebradConfig>
Application configuration.
state: State<Self>
Application state.
Implementations
sourceimpl ZebradApp
impl ZebradApp
sourcefn outputs_are_ttys() -> bool
fn outputs_are_ttys() -> bool
Are standard output and standard error both connected to ttys?
sourcepub fn git_commit() -> Option<&'static str>
pub fn git_commit() -> Option<&'static str>
Returns the git commit for this build, if available.
Accuracy
If the user makes changes, but does not commit them, the git commit will not match the compiled source code.
Trait Implementations
sourceimpl Application for ZebradApp
impl Application for ZebradApp
type Cmd = EntryPoint<ZebradCmd>
type Cmd = EntryPoint<ZebradCmd>
Entrypoint command for this application.
type Cfg = ZebradConfig
type Cfg = ZebradConfig
Application configuration.
type Paths = StandardPaths
type Paths = StandardPaths
Paths to resources within the application.
sourcefn config(&self) -> &ZebradConfig
fn config(&self) -> &ZebradConfig
Accessor for application configuration.
sourcefn framework_components(
&mut self,
command: &Self::Cmd
) -> Result<Vec<Box<dyn Component<Self>>>, FrameworkError>
fn framework_components(
&mut self,
command: &Self::Cmd
) -> Result<Vec<Box<dyn Component<Self>>>, FrameworkError>
Returns the framework components used by this application.
sourcefn register_components(
&mut self,
command: &Self::Cmd
) -> Result<(), FrameworkError>
fn register_components(
&mut self,
command: &Self::Cmd
) -> Result<(), FrameworkError>
Register all components used by this application.
If you would like to add additional components to your application beyond the default ones provided by the framework, this is the place to do so.
sourcefn init(&mut self, command: &Self::Cmd) -> Result<(), FrameworkError>
fn init(&mut self, command: &Self::Cmd) -> Result<(), FrameworkError>
Load this application’s configuration and initialize its components.
sourcefn after_config(&mut self, config: Self::Cfg) -> Result<(), FrameworkError>
fn after_config(&mut self, config: Self::Cfg) -> Result<(), FrameworkError>
Post-configuration lifecycle callback.
Called regardless of whether config is loaded to indicate this is the time in app lifecycle when configuration would be loaded if possible.
sourcefn shutdown(&mut self, shutdown: Shutdown) -> !
fn shutdown(&mut self, shutdown: Shutdown) -> !
Shut down this application gracefully, exiting with success.
sourcefn run<I>(app_cell: &'static Cell<Lock<Self>>, args: I) where
I: IntoIterator<Item = String>,
fn run<I>(app_cell: &'static Cell<Lock<Self>>, args: I) where
I: IntoIterator<Item = String>,
Run application with the given command-line arguments and running the
appropriate Command
type. Read more
sourcefn load_config(&mut self, path: &Path) -> Result<Self::Cfg, FrameworkError>
fn load_config(&mut self, path: &Path) -> Result<Self::Cfg, FrameworkError>
Load configuration from the given path. Read more
sourcefn description(&self) -> &'static str
fn description(&self) -> &'static str
Description of this application.
Authors of this application.
sourcefn term_colors(&self, command: &Self::Cmd) -> ColorChoice
fn term_colors(&self, command: &Self::Cmd) -> ColorChoice
Color configuration for this application.
sourcefn tracing_config(&self, command: &Self::Cmd) -> Config
fn tracing_config(&self, command: &Self::Cmd) -> Config
Get the tracing configuration for this application.
sourcefn handle_signal(&mut self, signal: Signal) -> Result<(), FrameworkError>
fn handle_signal(&mut self, signal: Signal) -> Result<(), FrameworkError>
Handle a Unix signal received by this application
Auto Trait Implementations
impl !RefUnwindSafe for ZebradApp
impl Send for ZebradApp
impl Sync for ZebradApp
impl Unpin for ZebradApp
impl !UnwindSafe for ZebradApp
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> FmtForward for T
impl<T> FmtForward for T
fn fmt_binary(self) -> FmtBinary<Self> where
Self: Binary,
fn fmt_binary(self) -> FmtBinary<Self> where
Self: Binary,
Causes self
to use its Binary
implementation when Debug
-formatted. Read more
fn fmt_display(self) -> FmtDisplay<Self> where
Self: Display,
fn fmt_display(self) -> FmtDisplay<Self> where
Self: Display,
Causes self
to use its Display
implementation when
Debug
-formatted. Read more
fn fmt_lower_exp(self) -> FmtLowerExp<Self> where
Self: LowerExp,
fn fmt_lower_exp(self) -> FmtLowerExp<Self> where
Self: LowerExp,
Causes self
to use its LowerExp
implementation when
Debug
-formatted. Read more
fn fmt_lower_hex(self) -> FmtLowerHex<Self> where
Self: LowerHex,
fn fmt_lower_hex(self) -> FmtLowerHex<Self> where
Self: LowerHex,
Causes self
to use its LowerHex
implementation when
Debug
-formatted. Read more
fn fmt_octal(self) -> FmtOctal<Self> where
Self: Octal,
fn fmt_octal(self) -> FmtOctal<Self> where
Self: Octal,
Causes self
to use its Octal
implementation when Debug
-formatted. Read more
fn fmt_pointer(self) -> FmtPointer<Self> where
Self: Pointer,
fn fmt_pointer(self) -> FmtPointer<Self> where
Self: Pointer,
Causes self
to use its Pointer
implementation when
Debug
-formatted. Read more
fn fmt_upper_exp(self) -> FmtUpperExp<Self> where
Self: UpperExp,
fn fmt_upper_exp(self) -> FmtUpperExp<Self> where
Self: UpperExp,
Causes self
to use its UpperExp
implementation when
Debug
-formatted. Read more
fn fmt_upper_hex(self) -> FmtUpperHex<Self> where
Self: UpperHex,
fn fmt_upper_hex(self) -> FmtUpperHex<Self> where
Self: UpperHex,
Causes self
to use its UpperHex
implementation when
Debug
-formatted. Read more
fn fmt_list(self) -> FmtList<Self> where
&'a Self: for<'a> IntoIterator,
fn fmt_list(self) -> FmtList<Self> where
&'a Self: for<'a> IntoIterator,
Formats each item in a sequence. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the foreground color to white
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn truecolor(&'a self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'a, Rgb, Self>
fn truecolor(&'a self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'a, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
fn on_truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
Sets the background color to an RGB value.
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
impl<T> Pipe for T where
T: ?Sized,
impl<T> Pipe for T where
T: ?Sized,
fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
Pipes by value. This is generally the method you want to use. Read more
fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R where
R: 'a,
fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R where
R: 'a,
Borrows self
and passes that borrow into the pipe function. Read more
fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R where
R: 'a,
fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R where
R: 'a,
Mutably borrows self
and passes that borrow into the pipe function. Read more
fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R where
Self: Borrow<B>,
B: 'a + ?Sized,
R: 'a,
fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R where
Self: Borrow<B>,
B: 'a + ?Sized,
R: 'a,
Borrows self
, then passes self.borrow()
into the pipe function. Read more
fn pipe_borrow_mut<'a, B, R>(
&'a mut self,
func: impl FnOnce(&'a mut B) -> R
) -> R where
Self: BorrowMut<B>,
B: 'a + ?Sized,
R: 'a,
fn pipe_borrow_mut<'a, B, R>(
&'a mut self,
func: impl FnOnce(&'a mut B) -> R
) -> R where
Self: BorrowMut<B>,
B: 'a + ?Sized,
R: 'a,
Mutably borrows self
, then passes self.borrow_mut()
into the pipe
function. Read more
fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R where
Self: AsRef<U>,
U: 'a + ?Sized,
R: 'a,
fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R where
Self: AsRef<U>,
U: 'a + ?Sized,
R: 'a,
Borrows self
, then passes self.as_ref()
into the pipe function.
fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R where
Self: AsMut<U>,
U: 'a + ?Sized,
R: 'a,
fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R where
Self: AsMut<U>,
U: 'a + ?Sized,
R: 'a,
Mutably borrows self
, then passes self.as_mut()
into the pipe
function. Read more
fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R where
Self: Deref<Target = T>,
T: 'a + ?Sized,
R: 'a,
fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R where
Self: Deref<Target = T>,
T: 'a + ?Sized,
R: 'a,
Borrows self
, then passes self.deref()
into the pipe function.
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<Response, Error> ResponseResult<Response, Error> for Response
impl<Response, Error> ResponseResult<Response, Error> for Response
sourcefn into_result(self) -> Result<Response, Error>
fn into_result(self) -> Result<Response, Error>
Converts the type into a Result
that can be sent as a response.
impl<T> Tap for T
impl<T> Tap for T
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self where
Self: Borrow<B>,
B: ?Sized,
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self where
Self: Borrow<B>,
B: ?Sized,
Immutable access to the Borrow<B>
of a value. Read more
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self where
Self: BorrowMut<B>,
B: ?Sized,
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self where
Self: BorrowMut<B>,
B: ?Sized,
Mutable access to the BorrowMut<B>
of a value. Read more
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
Immutable access to the AsRef<R>
view of a value. Read more
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
Mutable access to the AsMut<R>
view of a value. Read more
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self where
Self: Deref<Target = T>,
T: ?Sized,
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self where
Self: Deref<Target = T>,
T: ?Sized,
Immutable access to the Deref::Target
of a value. Read more
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self where
Self: DerefMut<Target = T> + Deref,
T: ?Sized,
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self where
Self: DerefMut<Target = T> + Deref,
T: ?Sized,
Mutable access to the Deref::Target
of a value. Read more
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
Calls .tap()
only in debug builds, and is erased in release builds.
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
Calls .tap_mut()
only in debug builds, and is erased in release
builds. Read more
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self where
Self: Borrow<B>,
B: ?Sized,
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self where
Self: Borrow<B>,
B: ?Sized,
Calls .tap_borrow()
only in debug builds, and is erased in release
builds. Read more
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self where
Self: BorrowMut<B>,
B: ?Sized,
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self where
Self: BorrowMut<B>,
B: ?Sized,
Calls .tap_borrow_mut()
only in debug builds, and is erased in release
builds. Read more
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
Calls .tap_ref()
only in debug builds, and is erased in release
builds. Read more
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
Calls .tap_ref_mut()
only in debug builds, and is erased in release
builds. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more