Struct zebrad::config::ZebradConfig
source · [−]pub struct ZebradConfig {
pub consensus: ConsensusSection,
pub metrics: MetricsSection,
pub network: NetworkSection,
pub state: StateSection,
pub tracing: TracingSection,
pub sync: SyncSection,
pub mempool: MempoolSection,
pub rpc: RpcSection,
}
Expand description
Configuration for zebrad
.
The zebrad
config is a TOML-encoded version of this structure. The meaning
of each field is described in the documentation, although it may be necessary
to click through to the sub-structures for each section.
Fields
consensus: ConsensusSection
Consensus configuration
metrics: MetricsSection
Metrics configuration
network: NetworkSection
Networking configuration
state: StateSection
State configuration
tracing: TracingSection
Tracing configuration
sync: SyncSection
Sync configuration
mempool: MempoolSection
Mempool configuration
rpc: RpcSection
RPC configuration
Trait Implementations
sourceimpl Clone for ZebradConfig
impl Clone for ZebradConfig
sourcefn clone(&self) -> ZebradConfig
fn clone(&self) -> ZebradConfig
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Configurable<ZebradConfig> for ZebradCmd
impl Configurable<ZebradConfig> for ZebradCmd
This trait allows you to define how application configuration is loaded.
sourcefn config_path(&self) -> Option<PathBuf>
fn config_path(&self) -> Option<PathBuf>
Location of the configuration file
sourcefn process_config(
&self,
config: ZebradConfig
) -> Result<ZebradConfig, FrameworkError>
fn process_config(
&self,
config: ZebradConfig
) -> Result<ZebradConfig, FrameworkError>
Apply changes to the config after it’s been loaded, e.g. overriding values in a config file using command-line options.
This can be safely deleted if you don’t want to override config settings from command-line options.
sourceimpl Debug for ZebradConfig
impl Debug for ZebradConfig
sourceimpl Default for ZebradConfig
impl Default for ZebradConfig
sourcefn default() -> ZebradConfig
fn default() -> ZebradConfig
Returns the “default value” for a type. Read more
sourceimpl<'de> Deserialize<'de> for ZebradConfig where
ZebradConfig: Default,
impl<'de> Deserialize<'de> for ZebradConfig where
ZebradConfig: Default,
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Override<ZebradConfig> for CopyStateCmd
impl Override<ZebradConfig> for CopyStateCmd
sourcefn override_config(
&self,
config: ZebradConfig
) -> Result<ZebradConfig, FrameworkError>
fn override_config(
&self,
config: ZebradConfig
) -> Result<ZebradConfig, FrameworkError>
Process the given command line options, overriding settings from a configuration file using explicit flags taken from command-line arguments. Read more
sourceimpl Override<ZebradConfig> for StartCmd
impl Override<ZebradConfig> for StartCmd
sourcefn override_config(
&self,
config: ZebradConfig
) -> Result<ZebradConfig, FrameworkError>
fn override_config(
&self,
config: ZebradConfig
) -> Result<ZebradConfig, FrameworkError>
Process the given command line options, overriding settings from a configuration file using explicit flags taken from command-line arguments. Read more
sourceimpl Serialize for ZebradConfig
impl Serialize for ZebradConfig
Auto Trait Implementations
impl RefUnwindSafe for ZebradConfig
impl Send for ZebradConfig
impl Sync for ZebradConfig
impl Unpin for ZebradConfig
impl UnwindSafe for ZebradConfig
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<C> Config for C where
C: Debug + Default + DeserializeOwned,
impl<C> Config for C where
C: Debug + Default + DeserializeOwned,
sourcefn load_toml(toml_string: impl AsRef<str>) -> Result<C, FrameworkError>
fn load_toml(toml_string: impl AsRef<str>) -> Result<C, FrameworkError>
Load the configuration from the given TOML string
sourcefn load_toml_file(path: impl AsRef<CanonicalPath>) -> Result<C, FrameworkError>
fn load_toml_file(path: impl AsRef<CanonicalPath>) -> Result<C, FrameworkError>
Load the global configuration from the TOML file at the given path. If an error occurs reading or parsing the file, print it out and exit. Read more
impl<T> FmtForward for T
impl<T> FmtForward for T
fn fmt_binary(self) -> FmtBinary<Self> where
Self: Binary,
fn fmt_binary(self) -> FmtBinary<Self> where
Self: Binary,
Causes self
to use its Binary
implementation when Debug
-formatted. Read more
fn fmt_display(self) -> FmtDisplay<Self> where
Self: Display,
fn fmt_display(self) -> FmtDisplay<Self> where
Self: Display,
Causes self
to use its Display
implementation when
Debug
-formatted. Read more
fn fmt_lower_exp(self) -> FmtLowerExp<Self> where
Self: LowerExp,
fn fmt_lower_exp(self) -> FmtLowerExp<Self> where
Self: LowerExp,
Causes self
to use its LowerExp
implementation when
Debug
-formatted. Read more
fn fmt_lower_hex(self) -> FmtLowerHex<Self> where
Self: LowerHex,
fn fmt_lower_hex(self) -> FmtLowerHex<Self> where
Self: LowerHex,
Causes self
to use its LowerHex
implementation when
Debug
-formatted. Read more
fn fmt_octal(self) -> FmtOctal<Self> where
Self: Octal,
fn fmt_octal(self) -> FmtOctal<Self> where
Self: Octal,
Causes self
to use its Octal
implementation when Debug
-formatted. Read more
fn fmt_pointer(self) -> FmtPointer<Self> where
Self: Pointer,
fn fmt_pointer(self) -> FmtPointer<Self> where
Self: Pointer,
Causes self
to use its Pointer
implementation when
Debug
-formatted. Read more
fn fmt_upper_exp(self) -> FmtUpperExp<Self> where
Self: UpperExp,
fn fmt_upper_exp(self) -> FmtUpperExp<Self> where
Self: UpperExp,
Causes self
to use its UpperExp
implementation when
Debug
-formatted. Read more
fn fmt_upper_hex(self) -> FmtUpperHex<Self> where
Self: UpperHex,
fn fmt_upper_hex(self) -> FmtUpperHex<Self> where
Self: UpperHex,
Causes self
to use its UpperHex
implementation when
Debug
-formatted. Read more
fn fmt_list(self) -> FmtList<Self> where
&'a Self: for<'a> IntoIterator,
fn fmt_list(self) -> FmtList<Self> where
&'a Self: for<'a> IntoIterator,
Formats each item in a sequence. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the foreground color to white
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn color<Color>(&'a self, color: Color) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
fn on_color<Color>(&'a self, color: Color) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn truecolor(&'a self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'a, Rgb, Self>
fn truecolor(&'a self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'a, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
fn on_truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
Sets the background color to an RGB value.
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
impl<T> Pipe for T where
T: ?Sized,
impl<T> Pipe for T where
T: ?Sized,
fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
Pipes by value. This is generally the method you want to use. Read more
fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R where
R: 'a,
fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R where
R: 'a,
Borrows self
and passes that borrow into the pipe function. Read more
fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R where
R: 'a,
fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R where
R: 'a,
Mutably borrows self
and passes that borrow into the pipe function. Read more
fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R where
Self: Borrow<B>,
B: 'a + ?Sized,
R: 'a,
fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R where
Self: Borrow<B>,
B: 'a + ?Sized,
R: 'a,
Borrows self
, then passes self.borrow()
into the pipe function. Read more
fn pipe_borrow_mut<'a, B, R>(
&'a mut self,
func: impl FnOnce(&'a mut B) -> R
) -> R where
Self: BorrowMut<B>,
B: 'a + ?Sized,
R: 'a,
fn pipe_borrow_mut<'a, B, R>(
&'a mut self,
func: impl FnOnce(&'a mut B) -> R
) -> R where
Self: BorrowMut<B>,
B: 'a + ?Sized,
R: 'a,
Mutably borrows self
, then passes self.borrow_mut()
into the pipe
function. Read more
fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R where
Self: AsRef<U>,
U: 'a + ?Sized,
R: 'a,
fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R where
Self: AsRef<U>,
U: 'a + ?Sized,
R: 'a,
Borrows self
, then passes self.as_ref()
into the pipe function.
fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R where
Self: AsMut<U>,
U: 'a + ?Sized,
R: 'a,
fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R where
Self: AsMut<U>,
U: 'a + ?Sized,
R: 'a,
Mutably borrows self
, then passes self.as_mut()
into the pipe
function. Read more
fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R where
Self: Deref<Target = T>,
T: 'a + ?Sized,
R: 'a,
fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R where
Self: Deref<Target = T>,
T: 'a + ?Sized,
R: 'a,
Borrows self
, then passes self.deref()
into the pipe function.
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<Response, Error> ResponseResult<Response, Error> for Response
impl<Response, Error> ResponseResult<Response, Error> for Response
sourcefn into_result(self) -> Result<Response, Error>
fn into_result(self) -> Result<Response, Error>
Converts the type into a Result
that can be sent as a response.
impl<T> Tap for T
impl<T> Tap for T
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self where
Self: Borrow<B>,
B: ?Sized,
fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self where
Self: Borrow<B>,
B: ?Sized,
Immutable access to the Borrow<B>
of a value. Read more
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self where
Self: BorrowMut<B>,
B: ?Sized,
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self where
Self: BorrowMut<B>,
B: ?Sized,
Mutable access to the BorrowMut<B>
of a value. Read more
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
Immutable access to the AsRef<R>
view of a value. Read more
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
Mutable access to the AsMut<R>
view of a value. Read more
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self where
Self: Deref<Target = T>,
T: ?Sized,
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self where
Self: Deref<Target = T>,
T: ?Sized,
Immutable access to the Deref::Target
of a value. Read more
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self where
Self: DerefMut<Target = T> + Deref,
T: ?Sized,
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self where
Self: DerefMut<Target = T> + Deref,
T: ?Sized,
Mutable access to the Deref::Target
of a value. Read more
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
Calls .tap()
only in debug builds, and is erased in release builds.
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
Calls .tap_mut()
only in debug builds, and is erased in release
builds. Read more
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self where
Self: Borrow<B>,
B: ?Sized,
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self where
Self: Borrow<B>,
B: ?Sized,
Calls .tap_borrow()
only in debug builds, and is erased in release
builds. Read more
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self where
Self: BorrowMut<B>,
B: ?Sized,
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self where
Self: BorrowMut<B>,
B: ?Sized,
Calls .tap_borrow_mut()
only in debug builds, and is erased in release
builds. Read more
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self where
Self: AsRef<R>,
R: ?Sized,
Calls .tap_ref()
only in debug builds, and is erased in release
builds. Read more
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self where
Self: AsMut<R>,
R: ?Sized,
Calls .tap_ref_mut()
only in debug builds, and is erased in release
builds. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more