pub enum Message {
Show 19 variants Version(VersionMessage), Verack, Ping(Nonce), Pong(Nonce), Reject { message: String, ccode: RejectReason, reason: String, data: Option<[u8; 32]>, }, GetAddr, Addr(Vec<MetaAddr>), GetBlocks { known_blocks: Vec<Hash>, stop: Option<Hash>, }, Inv(Vec<InventoryHash>), GetHeaders { known_blocks: Vec<Hash>, stop: Option<Hash>, }, Headers(Vec<CountedHeader>), GetData(Vec<InventoryHash>), Block(Arc<Block>), Tx(UnminedTx), NotFound(Vec<InventoryHash>), Mempool, FilterLoad { filter: Filter, hash_functions_count: u32, tweak: Tweak, flags: u8, }, FilterAdd { data: Vec<u8>, }, FilterClear,
}
Expand description

A Bitcoin-like network message for the Zcash protocol.

The Zcash network protocol is mostly inherited from Bitcoin, and a list of Bitcoin network messages can be found on the Bitcoin wiki.

That page describes the wire format of the messages, while this enum stores an internal representation. The internal representation is unlinked from the wire format, and the translation between the two happens only during serialization and deserialization. For instance, Bitcoin identifies messages by a 12-byte ascii command string; we consider this a serialization detail and use the enum discriminant instead. (As a side benefit, this also means that we have a clearly-defined validation boundary for network messages during serialization).

Variants§

§

Version(VersionMessage)

A version message.

Note that although this is called version in Bitcoin, its role is really analogous to a ClientHello message in TLS, used to begin a handshake, and is distinct from a simple version number.

Bitcoin reference

§

Verack

A verack message.

Bitcoin reference

§

Ping(Nonce)

Tuple Fields

§0: Nonce

A nonce unique to this Self::Ping message.

A ping message.

Bitcoin reference

§

Pong(Nonce)

Tuple Fields

§0: Nonce

The nonce from the Self::Ping message this was in response to.

A pong message.

Bitcoin reference

§

Reject

Fields

§message: String

Type of message rejected.

§ccode: RejectReason

RejectReason code relating to rejected message.

§reason: String

Human-readable version of rejection reason.

§data: Option<[u8; 32]>

Optional extra data provided for some errors.

A reject message.

Bitcoin reference

§

GetAddr

A getaddr message.

Bitcoin reference

§

Addr(Vec<MetaAddr>)

A sent or received addr message, or a received addrv2 message.

Currently, Zebra:

  • sends and receives addr messages,
  • parses received addrv2 messages, ignoring some address types,
  • but does not send addrv2 messages.

The list contains 0..=MAX_META_ADDR addresses.

Because some address types are ignored, the deserialized vector can be empty, even if the peer sent addresses. This is not an error.

addr Bitcoin reference addrv2 ZIP 155

§

GetBlocks

Fields

§known_blocks: Vec<Hash>

Hashes of known blocks, ordered from highest height to lowest height.

§stop: Option<Hash>

Optionally, the last header to request.

A getblocks message.

known_blocks is a series of known block hashes spaced out along the peer’s best chain. The remote peer uses them to compute the intersection of its best chain and determine the blocks following the intersection point.

The peer responds with an inv packet with the hashes of subsequent blocks. If supplied, the stop parameter specifies the last header to request. Otherwise, an inv packet with the maximum number (500) are sent.

The known blocks list contains zero or more block hashes.

Bitcoin reference

§

Inv(Vec<InventoryHash>)

An inv message.

Allows a node to advertise its knowledge of one or more objects. It can be received unsolicited, or in reply to getblocks.

The list contains zero or more inventory hashes.

Bitcoin reference ZIP-239

§

GetHeaders

Fields

§known_blocks: Vec<Hash>

Hashes of known blocks, ordered from highest height to lowest height.

§stop: Option<Hash>

Optionally, the last header to request.

A getheaders message.

known_blocks is a series of known block hashes spaced out along the peer’s best chain. The remote peer uses them to compute the intersection of its best chain and determine the blocks following the intersection point.

The peer responds with an headers packet with the headers of subsequent blocks. If supplied, the stop parameter specifies the last header to request. Otherwise, the maximum number of block headers (160) are sent.

The known blocks list contains zero or more block hashes.

Bitcoin reference

§

Headers(Vec<CountedHeader>)

A headers message.

Returns block headers in response to a getheaders packet.

Each block header is accompanied by a transaction count.

The list contains zero or more headers.

Bitcoin reference

§

GetData(Vec<InventoryHash>)

A getdata message.

getdata is used in response to inv, to retrieve the content of a specific object, and is usually sent after receiving an inv packet, after filtering known elements.

zcashd returns requested items in a single batch of messages. Missing blocks are silently skipped. Missing transaction hashes are included in a single notfound message following the transactions. Other item or non-item messages can come before or after the batch.

The list contains zero or more inventory hashes.

Bitcoin reference ZIP-239 zcashd code

§

Block(Arc<Block>)

A block message.

Bitcoin reference

§

Tx(UnminedTx)

A tx message.

This message can be used to:

  • send unmined transactions in response to GetData requests, and
  • advertise unmined transactions for the mempool.

Zebra chooses to advertise new transactions using Inv(hash) rather than Tx(transaction).

Bitcoin reference

§

NotFound(Vec<InventoryHash>)

A notfound message.

Zebra responds with this message when it doesn’t have the requested blocks or transactions.

When a peer requests a list of transaction hashes, zcashd returns:

  • a batch of messages containing found transactions, then
  • a notfound message containing a list of transaction hashes that aren’t available in its mempool or state.

But when a peer requests blocks or headers, any missing items are silently skipped, without any notfound messages.

The list contains zero or more inventory hashes.

Bitcoin reference ZIP-239 zcashd code

§

Mempool

A mempool message.

This was defined in BIP35, which is included in Zcash.

Bitcoin reference

§

FilterLoad

Fields

§filter: Filter

The filter itself is simply a bit field of arbitrary byte-aligned size. The maximum size is 36,000 bytes.

§hash_functions_count: u32

The number of hash functions to use in this filter. The maximum value allowed in this field is 50.

§tweak: Tweak

A random value to add to the seed value in the hash function used by the bloom filter.

§flags: u8

A set of flags that control how matched items are added to the filter.

A filterload message.

This was defined in BIP37, which is included in Zcash.

Zebra currently ignores this message.

Bitcoin reference

§

FilterAdd

Fields

§data: Vec<u8>

The data element to add to the current filter.

A filteradd message.

This was defined in BIP37, which is included in Zcash.

Zebra currently ignores this message.

Bitcoin reference

§

FilterClear

A filterclear message.

This was defined in BIP37, which is included in Zcash.

Zebra currently ignores this message.

Bitcoin reference

Implementations§

source§

impl Message

source

pub fn command(&self) -> &'static str

Returns the Zcash protocol message command as a string.

source§

impl Message

source

pub fn inv_strategy() -> BoxedStrategy<Self>

Create a strategy that only generates Message::Inv messages.

source

pub fn get_data_strategy() -> BoxedStrategy<Self>

Create a strategy that only generates Message::GetData messages.

Trait Implementations§

source§

impl Arbitrary for Message

§

type Parameters = (<VersionMessage as Arbitrary>::Parameters, <Nonce as Arbitrary>::Parameters, <Nonce as Arbitrary>::Parameters, (<String as Arbitrary>::Parameters, <RejectReason as Arbitrary>::Parameters, <String as Arbitrary>::Parameters, <Option<[u8; 32]> as Arbitrary>::Parameters), <Vec<MetaAddr> as Arbitrary>::Parameters, (<Vec<Hash> as Arbitrary>::Parameters, <Option<Hash> as Arbitrary>::Parameters), <Vec<InventoryHash> as Arbitrary>::Parameters, (<Vec<Hash> as Arbitrary>::Parameters, <Option<Hash> as Arbitrary>::Parameters), <Vec<CountedHeader> as Arbitrary>::Parameters, (<Vec<InventoryHash> as Arbitrary>::Parameters, <Arc<Block> as Arbitrary>::Parameters, <UnminedTx as Arbitrary>::Parameters, <Vec<InventoryHash> as Arbitrary>::Parameters, (<Filter as Arbitrary>::Parameters, <u32 as Arbitrary>::Parameters, <Tweak as Arbitrary>::Parameters, <u8 as Arbitrary>::Parameters), <Vec<u8> as Arbitrary>::Parameters))

The type of parameters that arbitrary_with accepts for configuration of the generated Strategy. Parameters must implement Default.
§

type Strategy = TupleUnion<((u32, Arc<Map<<VersionMessage as Arbitrary>::Strategy, fn(_: VersionMessage) -> Message>>), (u32, Arc<fn() -> Message>), (u32, Arc<Map<<Nonce as Arbitrary>::Strategy, fn(_: Nonce) -> Message>>), (u32, Arc<Map<<Nonce as Arbitrary>::Strategy, fn(_: Nonce) -> Message>>), (u32, Arc<Map<(<String as Arbitrary>::Strategy, <RejectReason as Arbitrary>::Strategy, <String as Arbitrary>::Strategy, <Option<[u8; 32]> as Arbitrary>::Strategy), fn(_: (String, RejectReason, String, Option<[u8; 32]>)) -> Message>>), (u32, Arc<fn() -> Message>), (u32, Arc<Map<<Vec<MetaAddr> as Arbitrary>::Strategy, fn(_: Vec<MetaAddr>) -> Message>>), (u32, Arc<Map<(<Vec<Hash> as Arbitrary>::Strategy, <Option<Hash> as Arbitrary>::Strategy), fn(_: (Vec<Hash>, Option<Hash>)) -> Message>>), (u32, Arc<Map<<Vec<InventoryHash> as Arbitrary>::Strategy, fn(_: Vec<InventoryHash>) -> Message>>), (u32, Arc<TupleUnion<((u32, Arc<Map<(<Vec<Hash> as Arbitrary>::Strategy, <Option<Hash> as Arbitrary>::Strategy), fn(_: (Vec<Hash>, Option<Hash>)) -> Message>>), (u32, Arc<Map<<Vec<CountedHeader> as Arbitrary>::Strategy, fn(_: Vec<CountedHeader>) -> Message>>), (u32, Arc<Map<<Vec<InventoryHash> as Arbitrary>::Strategy, fn(_: Vec<InventoryHash>) -> Message>>), (u32, Arc<Map<<Arc<Block> as Arbitrary>::Strategy, fn(_: Arc<Block>) -> Message>>), (u32, Arc<Map<<UnminedTx as Arbitrary>::Strategy, fn(_: UnminedTx) -> Message>>), (u32, Arc<Map<<Vec<InventoryHash> as Arbitrary>::Strategy, fn(_: Vec<InventoryHash>) -> Message>>), (u32, Arc<fn() -> Message>), (u32, Arc<Map<(<Filter as Arbitrary>::Strategy, <u32 as Arbitrary>::Strategy, <Tweak as Arbitrary>::Strategy, <u8 as Arbitrary>::Strategy), fn(_: (Filter, u32, Tweak, u8)) -> Message>>), (u32, Arc<Map<<Vec<u8> as Arbitrary>::Strategy, fn(_: Vec<u8>) -> Message>>), (u32, Arc<fn() -> Message>))>>))>

The type of Strategy used to generate values of type Self.
source§

fn arbitrary_with(_top: Self::Parameters) -> Self::Strategy

Generates a Strategy for producing arbitrary values of type the implementing type (Self). The strategy is passed the arguments given in args. Read more
§

fn arbitrary() -> Self::Strategy

Generates a Strategy for producing arbitrary values of type the implementing type (Self). Read more
source§

impl Clone for Message

source§

fn clone(&self) -> Message

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Message

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Display for Message

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Encoder<Message> for Codec

§

type Error = SerializationError

The type of encoding errors. Read more
source§

fn encode( &mut self, item: Message, dst: &mut BytesMut ) -> Result<(), Self::Error>

Encodes a frame into the buffer provided. Read more
source§

impl<E> From<E> for Message
where E: Error,

source§

fn from(e: E) -> Self

Converts to this type from the input type.
source§

impl From<VersionMessage> for Message

source§

fn from(version_message: VersionMessage) -> Self

Converts to this type from the input type.
source§

impl PartialEq for Message

source§

fn eq(&self, other: &Message) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl TryFrom<Message> for VersionMessage

§

type Error = Box<dyn Error + Send + Sync>

The type returned in the event of a conversion error.
source§

fn try_from(message: Message) -> Result<Self, Self::Error>

Performs the conversion.
source§

impl Eq for Message

source§

impl StructuralPartialEq for Message

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Conv for T

§

fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
§

impl<T> FmtForward for T

§

fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
§

fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
§

fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
§

fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
§

fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
§

fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
§

fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
§

fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
§

fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
source§

impl<T> From<!> for T

source§

fn from(t: !) -> T

Converts to this type from the input type.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<D> OwoColorize for D

§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
§

fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
§

fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
§

fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
§

fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
§

fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
§

fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
§

fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
§

fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
§

fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
§

fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
§

fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
§

fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
§

fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
§

fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
§

fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
§

fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
§

fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
§

fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
§

fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
§

fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
§

fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
§

fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
§

fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
§

fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
§

fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
§

fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
§

fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
§

fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
§

fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
§

fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
§

fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
§

fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
§

fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
§

fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
§

fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
§

fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
§

fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
§

fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
§

fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
§

fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
§

fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
§

fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
§

fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
§

fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
§

fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
§

impl<D> OwoColorize for D

§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
§

fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
§

fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
§

fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
§

fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
§

fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
§

fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
§

fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
§

fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
§

fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
§

fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
§

fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
§

fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
§

fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
§

fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
§

fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
§

fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
§

fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
§

fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
§

fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
§

fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
§

fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
§

fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
§

fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
§

fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
§

fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
§

fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
§

fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
§

fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
§

fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
§

fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
§

fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
§

fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
§

fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
§

fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
§

fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
§

fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
§

fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
§

fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
§

fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
§

fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
§

fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
§

fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
§

fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
§

fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
§

fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
§

impl<T> Pipe for T
where T: ?Sized,

§

fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
§

fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
§

fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
§

fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
§

fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
§

fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
§

fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
§

fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
§

fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<Response, Error> ResponseResult<Response, Error> for Response

source§

fn into_result(self) -> Result<Response, Error>

Converts the type into a Result that can be sent as a response.
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> SectionExt for T
where T: Display + Send + Sync + 'static,

source§

fn header<C>(self, header: C) -> IndentedSection<C, T>
where C: Display + Send + Sync + 'static,

Add a header to a Section and indent the body Read more
§

impl<T> Tap for T

§

fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
§

fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
§

fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
§

fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
§

fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
§

fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
§

fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
§

fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
§

fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
§

fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
§

fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
§

fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
§

fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
§

fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
§

fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
§

fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T> ToString for T
where T: Display + ?Sized,

source§

default fn to_string(&self) -> String

Converts the given value to a String. Read more
§

impl<T> TryConv for T

§

fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more