pub struct Nonce(pub u64);Expand description
A nonce used in the networking layer to identify messages.
Tuple Fields§
§0: u64Trait Implementations§
Source§impl Arbitrary for Nonce
 
impl Arbitrary for Nonce
Source§type Parameters = <u64 as Arbitrary>::Parameters
 
type Parameters = <u64 as Arbitrary>::Parameters
The type of parameters that 
arbitrary_with accepts for configuration
of the generated Strategy. Parameters must implement Default.Source§type Strategy = Map<<u64 as Arbitrary>::Strategy, fn(u64) -> Nonce>
 
type Strategy = Map<<u64 as Arbitrary>::Strategy, fn(u64) -> Nonce>
The type of 
Strategy used to generate values of type Self.Source§fn arbitrary_with(_top: Self::Parameters) -> Self::Strategy
 
fn arbitrary_with(_top: Self::Parameters) -> Self::Strategy
impl Copy for Nonce
impl Eq for Nonce
impl StructuralPartialEq for Nonce
Auto Trait Implementations§
impl Freeze for Nonce
impl RefUnwindSafe for Nonce
impl Send for Nonce
impl Sync for Nonce
impl Unpin for Nonce
impl UnwindSafe for Nonce
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Source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
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Source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
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fn into_either(self, into_left: bool) -> Either<Self, Self>
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Change the foreground color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
 
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
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Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
 
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
 
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
 
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
 
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
 
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
    Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
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    Color: DynColor,
 
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    Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
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OwoColorize::bg] or
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    &self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
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    &self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
 
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Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
 
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Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
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