pub struct ValueBalance<C> {
    transparent: Amount<C>,
    sprout: Amount<C>,
    sapling: Amount<C>,
    orchard: Amount<C>,
}
Expand description

An amount spread between different Zcash pools.

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§transparent: Amount<C>§sprout: Amount<C>§sapling: Amount<C>§orchard: Amount<C>

Implementations§

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impl<C> ValueBalance<C>
where C: Constraint + Copy,

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pub fn from_transparent_amount(transparent_amount: Amount<C>) -> Self

Creates a ValueBalance from the given transparent amount.

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pub fn from_sprout_amount(sprout_amount: Amount<C>) -> Self

Creates a ValueBalance from the given sprout amount.

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pub fn from_sapling_amount(sapling_amount: Amount<C>) -> Self

Creates a ValueBalance from the given sapling amount.

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pub fn from_orchard_amount(orchard_amount: Amount<C>) -> Self

Creates a ValueBalance from the given orchard amount.

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pub fn transparent_amount(&self) -> Amount<C>

Get the transparent amount from the ValueBalance.

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pub fn set_transparent_value_balance( &mut self, transparent_value_balance: ValueBalance<C> ) -> &Self

Insert a transparent value balance into a given ValueBalance leaving the other values untouched.

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pub fn sprout_amount(&self) -> Amount<C>

Get the sprout amount from the ValueBalance.

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pub fn set_sprout_value_balance( &mut self, sprout_value_balance: ValueBalance<C> ) -> &Self

Insert a sprout value balance into a given ValueBalance leaving the other values untouched.

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pub fn sapling_amount(&self) -> Amount<C>

Get the sapling amount from the ValueBalance.

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pub fn set_sapling_value_balance( &mut self, sapling_value_balance: ValueBalance<C> ) -> &Self

Insert a sapling value balance into a given ValueBalance leaving the other values untouched.

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pub fn orchard_amount(&self) -> Amount<C>

Get the orchard amount from the ValueBalance.

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pub fn set_orchard_value_balance( &mut self, orchard_value_balance: ValueBalance<C> ) -> &Self

Insert an orchard value balance into a given ValueBalance leaving the other values untouched.

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pub fn zero() -> Self

Creates a ValueBalance where all the pools are zero.

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pub fn constrain<C2>(self) -> Result<ValueBalance<C2>, ValueBalanceError>
where C2: Constraint,

Convert this value balance to a different ValueBalance type, if it satisfies the new constraint

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impl ValueBalance<NegativeAllowed>

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pub fn remaining_transaction_value(&self) -> Result<Amount<NonNegative>, Error>

Assumes that this value balance is a non-coinbase transaction value balance, and returns the remaining value in the transaction value pool.

§Consensus

The remaining value in the transparent transaction value pool MUST be nonnegative.

https://zips.z.cash/protocol/protocol.pdf#transactions

This rule applies to Block and Mempool transactions.

Design: https://github.com/ZcashFoundation/zebra/blob/main/book/src/dev/rfcs/0012-value-pools.md#definitions

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impl ValueBalance<NonNegative>

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pub fn add_block( self, block: impl Borrow<Block>, utxos: &HashMap<OutPoint, Utxo> ) -> Result<ValueBalance<NonNegative>, ValueBalanceError>

Returns the sum of this value balance, and the chain value pool changes in block.

utxos must contain the transparent::Utxos of every input in this block, including UTXOs created by earlier transactions in this block.

Note: the chain value pool has the opposite sign to the transaction value pool.

See Block::chain_value_pool_change for details.

§Consensus

If the Sprout chain value pool balance would become negative in the block chain created as a result of accepting a block, then all nodes MUST reject the block as invalid.

https://zips.z.cash/protocol/protocol.pdf#joinsplitbalance

If the Sapling chain value pool balance would become negative in the block chain created as a result of accepting a block, then all nodes MUST reject the block as invalid.

https://zips.z.cash/protocol/protocol.pdf#saplingbalance

If the Orchard chain value pool balance would become negative in the block chain created as a result of accepting a block , then all nodes MUST reject the block as invalid.

https://zips.z.cash/protocol/protocol.pdf#orchardbalance

If any of the “Sprout chain value pool balance”, “Sapling chain value pool balance”, or “Orchard chain value pool balance” would become negative in the block chain created as a result of accepting a block, then all nodes MUST reject the block as invalid.

https://zips.z.cash/zip-0209#specification

Zebra also checks that the transparent value pool is non-negative. In Zebra, we define this pool as the sum of all unspent transaction outputs. (Despite their encoding as an int64, transparent output values must be non-negative.)

This is a consensus rule derived from Bitcoin:

because a UTXO can only be spent once, the full value of the included UTXOs must be spent or given to a miner as a transaction fee.

https://developer.bitcoin.org/devguide/transactions.html#transaction-fees-and-change

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pub fn add_transaction( self, transaction: impl Borrow<Transaction>, utxos: &HashMap<OutPoint, Output> ) -> Result<ValueBalance<NonNegative>, ValueBalanceError>

Returns the sum of this value balance, and the chain value pool changes in transaction.

outputs must contain the transparent::Outputs of every input in this transaction, including UTXOs created by earlier transactions in its block.

Note: the chain value pool has the opposite sign to the transaction value pool.

See Block::chain_value_pool_change and Transaction::value_balance for details.

§Consensus

If any of the “Sprout chain value pool balance”, “Sapling chain value pool balance”, or “Orchard chain value pool balance” would become negative in the block chain created as a result of accepting a block, then all nodes MUST reject the block as invalid.

Nodes MAY relay transactions even if one or more of them cannot be mined due to the aforementioned restriction.

https://zips.z.cash/zip-0209#specification

Since this consensus rule is optional for mempool transactions, Zebra does not check it in the mempool transaction verifier.

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pub fn add_transparent_input( self, input: impl Borrow<Input>, utxos: &HashMap<OutPoint, Output> ) -> Result<ValueBalance<NonNegative>, ValueBalanceError>

Returns the sum of this value balance, and the chain value pool change in input.

outputs must contain the transparent::Output spent by input, (including UTXOs created by earlier transactions in its block).

Note: the chain value pool has the opposite sign to the transaction value pool. Inputs remove value from the chain value pool.

See Block::chain_value_pool_change and Transaction::value_balance for details.

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pub fn add_chain_value_pool_change( self, chain_value_pool_change: ValueBalance<NegativeAllowed> ) -> Result<ValueBalance<NonNegative>, ValueBalanceError>

Returns the sum of this value balance, and the chain_value_pool_change.

Note: the chain value pool has the opposite sign to the transaction value pool.

See add_block for details.

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pub fn fake_populated_pool() -> ValueBalance<NonNegative>

Create a fake value pool for testing purposes.

The resulting ValueBalance will have half of the MAX_MONEY amount on each pool.

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pub fn to_bytes(self) -> [u8; 32]

To byte array

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pub fn from_bytes( bytes: [u8; 32] ) -> Result<ValueBalance<NonNegative>, ValueBalanceError>

From byte array

Trait Implementations§

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impl<C> Add<Result<ValueBalance<C>, ValueBalanceError>> for ValueBalance<C>
where C: Constraint,

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type Output = Result<ValueBalance<C>, ValueBalanceError>

The resulting type after applying the + operator.
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fn add(self, rhs: Result<ValueBalance<C>, ValueBalanceError>) -> Self::Output

Performs the + operation. Read more
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impl<C> Add<ValueBalance<C>> for Result<ValueBalance<C>, ValueBalanceError>
where C: Constraint,

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type Output = Result<ValueBalance<C>, ValueBalanceError>

The resulting type after applying the + operator.
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fn add(self, rhs: ValueBalance<C>) -> Self::Output

Performs the + operation. Read more
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impl<C> Add for ValueBalance<C>
where C: Constraint,

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type Output = Result<ValueBalance<C>, ValueBalanceError>

The resulting type after applying the + operator.
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fn add(self, rhs: ValueBalance<C>) -> Self::Output

Performs the + operation. Read more
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impl<C> AddAssign<ValueBalance<C>> for Result<ValueBalance<C>, ValueBalanceError>

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fn add_assign(&mut self, rhs: ValueBalance<C>)

Performs the += operation. Read more
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impl Arbitrary for ValueBalance<NegativeAllowed>

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type Parameters = ()

The type of parameters that arbitrary_with accepts for configuration of the generated Strategy. Parameters must implement Default.
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fn arbitrary_with(_args: Self::Parameters) -> Self::Strategy

Generates a Strategy for producing arbitrary values of type the implementing type (Self). The strategy is passed the arguments given in args. Read more
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type Strategy = BoxedStrategy<ValueBalance<NegativeAllowed>>

The type of Strategy used to generate values of type Self.
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fn arbitrary() -> Self::Strategy

Generates a Strategy for producing arbitrary values of type the implementing type (Self). Read more
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impl Arbitrary for ValueBalance<NonNegative>

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type Parameters = ()

The type of parameters that arbitrary_with accepts for configuration of the generated Strategy. Parameters must implement Default.
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fn arbitrary_with(_args: Self::Parameters) -> Self::Strategy

Generates a Strategy for producing arbitrary values of type the implementing type (Self). The strategy is passed the arguments given in args. Read more
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type Strategy = BoxedStrategy<ValueBalance<NonNegative>>

The type of Strategy used to generate values of type Self.
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fn arbitrary() -> Self::Strategy

Generates a Strategy for producing arbitrary values of type the implementing type (Self). Read more
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impl<C: Clone> Clone for ValueBalance<C>

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fn clone(&self) -> ValueBalance<C>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C: Debug> Debug for ValueBalance<C>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<C: Default> Default for ValueBalance<C>

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fn default() -> ValueBalance<C>

Returns the “default value” for a type. Read more
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impl<C: Hash> Hash for ValueBalance<C>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<C> Neg for ValueBalance<C>
where C: Constraint,

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type Output = ValueBalance<NegativeAllowed>

The resulting type after applying the - operator.
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fn neg(self) -> Self::Output

Performs the unary - operation. Read more
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impl<C: PartialEq> PartialEq for ValueBalance<C>

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fn eq(&self, other: &ValueBalance<C>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<C> Sub<Result<ValueBalance<C>, ValueBalanceError>> for ValueBalance<C>
where C: Constraint,

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type Output = Result<ValueBalance<C>, ValueBalanceError>

The resulting type after applying the - operator.
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fn sub(self, rhs: Result<ValueBalance<C>, ValueBalanceError>) -> Self::Output

Performs the - operation. Read more
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impl<C> Sub<ValueBalance<C>> for Result<ValueBalance<C>, ValueBalanceError>
where C: Constraint,

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type Output = Result<ValueBalance<C>, ValueBalanceError>

The resulting type after applying the - operator.
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fn sub(self, rhs: ValueBalance<C>) -> Self::Output

Performs the - operation. Read more
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impl<C> Sub for ValueBalance<C>
where C: Constraint,

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type Output = Result<ValueBalance<C>, ValueBalanceError>

The resulting type after applying the - operator.
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fn sub(self, rhs: ValueBalance<C>) -> Self::Output

Performs the - operation. Read more
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impl<C> SubAssign<ValueBalance<C>> for Result<ValueBalance<C>, ValueBalanceError>

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fn sub_assign(&mut self, rhs: ValueBalance<C>)

Performs the -= operation. Read more
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impl<'amt, C> Sum<&'amt ValueBalance<C>> for Result<ValueBalance<C>, ValueBalanceError>
where C: Constraint + Copy + 'amt,

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fn sum<I: Iterator<Item = &'amt ValueBalance<C>>>(iter: I) -> Self

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl<C> Sum<ValueBalance<C>> for Result<ValueBalance<C>, ValueBalanceError>
where C: Constraint + Copy,

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fn sum<I: Iterator<Item = ValueBalance<C>>>(iter: I) -> Self

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl<C: Copy> Copy for ValueBalance<C>

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impl<C: Eq> Eq for ValueBalance<C>

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impl<C> StructuralPartialEq for ValueBalance<C>

Auto Trait Implementations§

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impl<C> RefUnwindSafe for ValueBalance<C>
where C: RefUnwindSafe,

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impl<C> Send for ValueBalance<C>
where C: Send,

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impl<C> Sync for ValueBalance<C>
where C: Sync,

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impl<C> Unpin for ValueBalance<C>
where C: Unpin,

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impl<C> UnwindSafe for ValueBalance<C>
where C: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the background color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the background color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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Make the text bold
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Make the text dim
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Swap the foreground and background colors
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Cross out the text
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where Color: DynColor,

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where Color: DynColor,

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Set the foreground color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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Apply a runtime-determined style
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pipe for T
where T: ?Sized,

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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<Response, Error> ResponseResult<Response, Error> for Response

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fn into_result(self) -> Result<Response, Error>

Converts the type into a Result that can be sent as a response.
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more