Struct zebra_test::vectors::block::CONTINUOUS_MAINNET_BLOCKS

source ·
pub struct CONTINUOUS_MAINNET_BLOCKS {
    __private_field: (),
}
Expand description

Continuous mainnet blocks, indexed by height

Contains the continuous blockchain from genesis onwards. Stops at the first gap in the chain.

Fields§

§__private_field: ()

Methods from Deref<Target = BTreeMap<u32, &'static [u8]>>§

1.0.0 · source

pub fn get<Q>(&self, key: &Q) -> Option<&V>
where K: Borrow<Q> + Ord, Q: Ord + ?Sized,

Returns a reference to the value corresponding to the key.

The key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.

§Examples
use std::collections::BTreeMap;

let mut map = BTreeMap::new();
map.insert(1, "a");
assert_eq!(map.get(&1), Some(&"a"));
assert_eq!(map.get(&2), None);
1.40.0 · source

pub fn get_key_value<Q>(&self, k: &Q) -> Option<(&K, &V)>
where K: Borrow<Q> + Ord, Q: Ord + ?Sized,

Returns the key-value pair corresponding to the supplied key.

The supplied key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.

§Examples
use std::collections::BTreeMap;

let mut map = BTreeMap::new();
map.insert(1, "a");
assert_eq!(map.get_key_value(&1), Some((&1, &"a")));
assert_eq!(map.get_key_value(&2), None);
1.66.0 · source

pub fn first_key_value(&self) -> Option<(&K, &V)>
where K: Ord,

Returns the first key-value pair in the map. The key in this pair is the minimum key in the map.

§Examples
use std::collections::BTreeMap;

let mut map = BTreeMap::new();
assert_eq!(map.first_key_value(), None);
map.insert(1, "b");
map.insert(2, "a");
assert_eq!(map.first_key_value(), Some((&1, &"b")));
1.66.0 · source

pub fn last_key_value(&self) -> Option<(&K, &V)>
where K: Ord,

Returns the last key-value pair in the map. The key in this pair is the maximum key in the map.

§Examples
use std::collections::BTreeMap;

let mut map = BTreeMap::new();
map.insert(1, "b");
map.insert(2, "a");
assert_eq!(map.last_key_value(), Some((&2, &"a")));
1.0.0 · source

pub fn contains_key<Q>(&self, key: &Q) -> bool
where K: Borrow<Q> + Ord, Q: Ord + ?Sized,

Returns true if the map contains a value for the specified key.

The key may be any borrowed form of the map’s key type, but the ordering on the borrowed form must match the ordering on the key type.

§Examples
use std::collections::BTreeMap;

let mut map = BTreeMap::new();
map.insert(1, "a");
assert_eq!(map.contains_key(&1), true);
assert_eq!(map.contains_key(&2), false);
1.17.0 · source

pub fn range<T, R>(&self, range: R) -> Range<'_, K, V>
where T: Ord + ?Sized, K: Borrow<T> + Ord, R: RangeBounds<T>,

Constructs a double-ended iterator over a sub-range of elements in the map. The simplest way is to use the range syntax min..max, thus range(min..max) will yield elements from min (inclusive) to max (exclusive). The range may also be entered as (Bound<T>, Bound<T>), so for example range((Excluded(4), Included(10))) will yield a left-exclusive, right-inclusive range from 4 to 10.

§Panics

Panics if range start > end. Panics if range start == end and both bounds are Excluded.

§Examples
use std::collections::BTreeMap;
use std::ops::Bound::Included;

let mut map = BTreeMap::new();
map.insert(3, "a");
map.insert(5, "b");
map.insert(8, "c");
for (&key, &value) in map.range((Included(&4), Included(&8))) {
    println!("{key}: {value}");
}
assert_eq!(Some((&5, &"b")), map.range(4..).next());
1.0.0 · source

pub fn iter(&self) -> Iter<'_, K, V>

Gets an iterator over the entries of the map, sorted by key.

§Examples
use std::collections::BTreeMap;

let mut map = BTreeMap::new();
map.insert(3, "c");
map.insert(2, "b");
map.insert(1, "a");

for (key, value) in map.iter() {
    println!("{key}: {value}");
}

let (first_key, first_value) = map.iter().next().unwrap();
assert_eq!((*first_key, *first_value), (1, "a"));
1.0.0 · source

pub fn keys(&self) -> Keys<'_, K, V>

Gets an iterator over the keys of the map, in sorted order.

§Examples
use std::collections::BTreeMap;

let mut a = BTreeMap::new();
a.insert(2, "b");
a.insert(1, "a");

let keys: Vec<_> = a.keys().cloned().collect();
assert_eq!(keys, [1, 2]);
1.0.0 · source

pub fn values(&self) -> Values<'_, K, V>

Gets an iterator over the values of the map, in order by key.

§Examples
use std::collections::BTreeMap;

let mut a = BTreeMap::new();
a.insert(1, "hello");
a.insert(2, "goodbye");

let values: Vec<&str> = a.values().cloned().collect();
assert_eq!(values, ["hello", "goodbye"]);
1.0.0 · source

pub fn len(&self) -> usize

Returns the number of elements in the map.

§Examples
use std::collections::BTreeMap;

let mut a = BTreeMap::new();
assert_eq!(a.len(), 0);
a.insert(1, "a");
assert_eq!(a.len(), 1);
1.0.0 · source

pub fn is_empty(&self) -> bool

Returns true if the map contains no elements.

§Examples
use std::collections::BTreeMap;

let mut a = BTreeMap::new();
assert!(a.is_empty());
a.insert(1, "a");
assert!(!a.is_empty());
source

pub fn lower_bound<Q>(&self, bound: Bound<&Q>) -> Cursor<'_, K, V>
where K: Borrow<Q> + Ord, Q: Ord + ?Sized,

🔬This is a nightly-only experimental API. (btree_cursors)

Returns a Cursor pointing at the gap before the smallest key greater than the given bound.

Passing Bound::Included(x) will return a cursor pointing to the gap before the smallest key greater than or equal to x.

Passing Bound::Excluded(x) will return a cursor pointing to the gap before the smallest key greater than x.

Passing Bound::Unbounded will return a cursor pointing to the gap before the smallest key in the map.

§Examples
#![feature(btree_cursors)]

use std::collections::BTreeMap;
use std::ops::Bound;

let map = BTreeMap::from([
    (1, "a"),
    (2, "b"),
    (3, "c"),
    (4, "d"),
]);

let cursor = map.lower_bound(Bound::Included(&2));
assert_eq!(cursor.peek_prev(), Some((&1, &"a")));
assert_eq!(cursor.peek_next(), Some((&2, &"b")));

let cursor = map.lower_bound(Bound::Excluded(&2));
assert_eq!(cursor.peek_prev(), Some((&2, &"b")));
assert_eq!(cursor.peek_next(), Some((&3, &"c")));

let cursor = map.lower_bound(Bound::Unbounded);
assert_eq!(cursor.peek_prev(), None);
assert_eq!(cursor.peek_next(), Some((&1, &"a")));
source

pub fn upper_bound<Q>(&self, bound: Bound<&Q>) -> Cursor<'_, K, V>
where K: Borrow<Q> + Ord, Q: Ord + ?Sized,

🔬This is a nightly-only experimental API. (btree_cursors)

Returns a Cursor pointing at the gap after the greatest key smaller than the given bound.

Passing Bound::Included(x) will return a cursor pointing to the gap after the greatest key smaller than or equal to x.

Passing Bound::Excluded(x) will return a cursor pointing to the gap after the greatest key smaller than x.

Passing Bound::Unbounded will return a cursor pointing to the gap after the greatest key in the map.

§Examples
#![feature(btree_cursors)]

use std::collections::BTreeMap;
use std::ops::Bound;

let map = BTreeMap::from([
    (1, "a"),
    (2, "b"),
    (3, "c"),
    (4, "d"),
]);

let cursor = map.upper_bound(Bound::Included(&3));
assert_eq!(cursor.peek_prev(), Some((&3, &"c")));
assert_eq!(cursor.peek_next(), Some((&4, &"d")));

let cursor = map.upper_bound(Bound::Excluded(&3));
assert_eq!(cursor.peek_prev(), Some((&2, &"b")));
assert_eq!(cursor.peek_next(), Some((&3, &"c")));

let cursor = map.upper_bound(Bound::Unbounded);
assert_eq!(cursor.peek_prev(), Some((&4, &"d")));
assert_eq!(cursor.peek_next(), None);

Trait Implementations§

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impl Deref for CONTINUOUS_MAINNET_BLOCKS

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type Target = BTreeMap<u32, &'static [u8]>

The resulting type after dereferencing.
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fn deref(&self) -> &BTreeMap<u32, &'static [u8]>

Dereferences the value.
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impl LazyStatic for CONTINUOUS_MAINNET_BLOCKS

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<Response, Error> ResponseResult<Response, Error> for Response

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fn into_result(self) -> Result<Response, Error>

Converts the type into a Result that can be sent as a response.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more