Type Alias SMapped

pub type SMapped<I, O> = Map<<I as Arbitrary>::Strategy, fn(_: I) -> O>;
Expand description

A static map from a strategy of I to O.

§Stability

This is provided to make documentation more readable. Do not rely on it existing in your own code.

Aliased Type§

struct SMapped<I, O> { /* private fields */ }

Implementations

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impl<S, F> Map<S, F>

pub fn new(source: S, fun: F) -> Map<S, F>

Adapt strategy source by applying fun to values it produces.

Trait Implementations

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impl<S, F> Clone for Map<S, F>
where S: Clone, F: Clone,

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fn clone(&self) -> Map<S, F>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S, F> Debug for Map<S, F>
where S: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<S, F> Strategy for Map<S, F>
where S: Strategy, F: Clone + MapFn<<S as Strategy>::Value>,

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type Tree = Map<<S as Strategy>::Tree, F>

The value tree generated by this Strategy.
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type Value = <F as MapFn<<S as Strategy>::Value>>::Output

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<Map<S, F> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl<S, F> ValueTree for Map<S, F>
where S: ValueTree, F: MapFn<<S as ValueTree>::Value>,

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type Value = <F as MapFn<<S as ValueTree>::Value>>::Output

The type of the value produced by this ValueTree.
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fn current(&self) -> <F as MapFn<<S as ValueTree>::Value>>::Output

Returns the current value.
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fn simplify(&mut self) -> bool

Attempts to simplify the current value. Notionally, this sets the “high” value to the current value, and the current value to a “halfway point” between high and low, rounding towards low. Read more
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fn complicate(&mut self) -> bool

Attempts to partially undo the last simplification. Notionally, this sets the “low” value to one plus the current value, and the current value to a “halfway point” between high and the new low, rounding towards low. Read more